![]() ![]() : Redirecting save state to "C:\RetroArch-Win64\states\pcsx2 (alpha).state". : Redirecting save file to "C:\RetroArch-Win64\saves\pcsx2 (alpha).srm". : Remap directory: "C:\RetroArch-Win64\config\remaps". : Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\pcsx2_libretro.dll" Requires to run for at least 4096 frames. : Does not have enough samples for monitor refresh rate estimation. : Content ran for a total of: 00 hours, 00 minutes, 00 seconds. : Updating firmware status for: C:\RetroArch-Win64\cores\pcsx2_libretro.dll on C:\RetroArch-Win64\system : Loading favorites file: "C:\RetroArch-Win64\content_favorites.lpl". : Loading history file: "C:\RetroArch-Win64\content_image_history.lpl". : Loading history file: "C:\RetroArch-Win64\content_video_history.lpl". : Loading history file: "C:\RetroArch-Win64\content_music_history.lpl". : Loading history file: "C:\RetroArch-Win64\content_history.lpl". : Requesting 64 ms latency, using 64 ms latency. : Using font rendering backend: "freetype". : Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 970/PCIe/SSE2. : Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult : Adaptive VSync supported. : Detecting screen resolution: 1920x1080. ![]() : Version of libretro API: 1, Compiled against API: 1 Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX CPU Model Name: Intel(R) Xeon(R) CPU E5-2697 v2 2.70GHz It turns out the retroarch wasn't recognizing the name change and still saw it as "PSCX2 1.60" not "pscx2" Before I just copy and pasted the PSCX2 1.60 folder directly into the system folder and renamed it to pscx2 in explorer. I then made a new pscx2 folder in the system folder and copied all the files. I deleted the pcsx2.exe file in the pscx2 folder. I'm not sure which of the two changes actually fixed it. Below is my log when I attempt to run the core. Interestingly enough, I can get the game to work if I just launch pcsx2.exe directly and use the fast boot option. My pcsx2 folder does contain a portable.ini file Ensured that my directory for bios with RetroArch is pointing to the correct destination Made a folder titled "bios" within the pcsx2 folder and placed all my bios files in there Placed my pcsx2 folder in the systems folder of RetroArch I have attempted the following solutions with no success: After looking in the core information section I see the following error " Missing, Required: 'pcsx2/bios' folder". Every time I go to launch a game it closes the program. I'm trying to get PCSX2 up and running with RetroArch. ![]()
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